“Mostly Harmless” by Douglas Adams (1992)

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“The history of the Galaxy has got a little muddled, for a number of reasons: partly because those who are tyring to keep track of it have got a little muddled, but also because some very muddling things have been happening anyway.”

Every year I’ve been doing this blog, I’ve tried to have a specific series to be re-reading. In 2013, it was A Series of Unfortunate Events, and then in 2014, all of Douglas Coupland. 2015 was Harry Potter, 2016 went to Jasper Fforde, and 2017 didn’t actually have a theme and was just a few old favourites I wanted to rediscover. This year, I set myself the task of rereading The Hitchhiker’s Guide to the Galaxy series, and since it’s only a trilogy of five, I’ve already done it. Fittingly, the 42nd book I read this year was Mostly Harmless, which feels just about perfect. Don’t panic – my waffling introduction ends now. The next paragraph gets to the point.

Mostly Harmless picks up at an unspecified point beyond the end of the last book. Arthur Dent is scouring the multiverse (or rather, the Whole Sort of General Mish Mash, as multiverse doesn’t quite explain what’s going on) for any sign of Earth, but is routinely upset to find that it doesn’t exist, or does but in an entirely unfamiliar way. Ford Prefect has returned to the headquarters of the Guide and breaks in as to avoid the expenses department who would like a word. He finds things have changed rather a lot since he was last here. And elsewhere, Tricia McMillan is starting to wonder if her career as a television presenter is a satisfying compromise to the opportunity she didn’t take to join Zaphod Beeblebrox on his spaceship.

Except, as we know, she did. Only not in this universe. On this version of Earth – where the primary difference appears to be that clover here usually has four leaves and a three-leaf clover is lucky – she went back for her bag and Zaphod left her behind with nothing but frustration and a sense that she was meant to be so much more. She gets a second chance, though, when aliens land and take her to the planet Rupert, just beyond Pluto, to ask how astrology works. Meanwhile, Ford is fiddling his accounts in ways previously unseen by the galaxy, and Arthur appears to have finally found somewhere that he isn’t entirely miserable. That is, until our Trillian turns up and informs him that he’s a father, which is awkward as they never even got around to sleeping together. As everyone gathers together for one final time, Arthur realises that this really is the end – for now at least.

While still funny, surreal and one of the cleverest books in the known universe, there’s definitely a bleak streak throughout this one. Everything feels a little more futile, and ending cannot be described as happy, however you slice it. Adams admitted later that he was having a difficult time personally when writing this book, and it shows. He had, apparently, always planned to restore whatever passes for order in the series at some time later, but his untimely death in 2001 put paid to that. Although a sixth book has been published, I won’t be reading it for now. I sense that no matter how good the imitation, it won’t be quite right.

The book is also the most uneven of the series. Zaphod and Fenchurch are both missing – the former’s absence is not explained, and there is a throwaway line regarding the latter – and the plot threads don’t necessarily all tie up quite as well as we’re used to. It ends rather abruptly and we never properly get a chance to savour the final events. There are, however, more female characters than ever, some interesting philosophy, and an underlying message about the importance of home and trying to find one’s place in the universe.

I’m sure that Adams would’ve given us a lighter sixth book, but it is what it is. All in all, it’s still a great book, better than I remembered, and I love some of the concepts. Arthur is still an angel, and I would love to take him out for tea, just to give him a bit of normality. Whatever happened next though, including the real reason that 42 is the answer to life, the universe and everything, are buried along with Adams in Highgate Cemetery. I’ve been to see his grave, and I advise any fan to do the same. There’s a beautiful tradition, though. In life, Adams claimed he could never find a pen when he wanted one, so it’s now the done thing to take one with you and leave it for him at his grave.

And if that touch of madness doesn’t sum up the wonderful man and his incredible books, then I don’t know what does.

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“So Long, And Thanks For All The Fish” by Douglas Adams (1984)

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“That evening it was dark early, which was normal for the time of year.”

Continuing the oddest trilogy in history, I’ve hitchhiked on a Vogon spaceship, eaten out at the end of the universe, and discovered the meaning of life, the universe and everything. Only one thing left to do – thank everyone for the seafood. Ready? On we go.

By his count, Arthur Dent has lived the last eight years of his life travelling around the galaxy, sometimes alone, and sometimes with a group of insane aliens. It’s a surprise to him, therefore, when he arrives back on Earth about six months after the planet and everything on it was destroyed. He’s not sure whether he’s imagining it or not, but there are pubs and cups of tea, so he’s not complaining. He might, however, not be the only person on the planet who thinks something is wrong. He meets (and instantly falls in love with) Fenchurch – a girl so named because she was conceived in a queue at Fenchurch train station – who is considered mad by her family because she’s convinced that the hallucinations of yellow spaceships everyone endured six months ago weren’t fake.

Elsewhere, Ford Prefect is haring through the galaxy trying to find his old friends, Marvin the Paranoid Android is on his way to find God’s Final Message to His Creation, Wonko the Sane continues his attempts to live outside the Asylum, and lorry driver Rob McKenna is becoming increasingly irritated that it never stops raining – on him at least. As Arthur tries to get back to normality and begin a relationship with Fenchurch, it’s surely only a matter of time before the universe comes knocking again. Besides, where did all the dolphins go?

After three books spent haring around the universe, it’s almost comforting to final return to Earth. Zaphod and Trillian are both entirely absent, and Marvin only turns up towards the end, meaning the focus is entirely on Arthur and his very human quest for companionship. Adams mocks his previous methods of avoiding the topic of whether Arthur has a sex life by giving us a full insight into what he gets up to, although still described in his brilliant use of extremely surreal metaphors. There is something much more accessible here though. While all the books, really, are about humanity and the struggle every living thing must go through just to make it to the next day, here the problems are more grounded in reality. Arthur is a simple man. He never wanted to be a galactic hitchhiker, so he’s thrilled to be back at home.

While all good – it was much better than I remember it being – the best scenes are when Arthur teaches Fenchurch how to fly (a skill he picked up in the last book) and the journey to see God’s Final Message to His Creation, which they actually manage to find and it’s exactly what it should be.

Blissful, joyous stuff. Which is just as well, as next up is Mostly Harmless and from what I remember, it’s not exactly the cheeriest book…

“The Word Exchange” by Alena Graedon (2014)

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“On a very cold and lonely Friday last November, my father disappeared from the Dictionary.”

Genuinely, I can’t remember the last time I used a paper dictionary. I’m just about old enough to recall them still being used occasionally in schools, but already it seems all children are issued with computers or tablets at school and so the entire of human knowledge is at their fingertips and they don’t need a separate dictionary, thesaurus, encyclopedia, and so on. For years now there’s long been a fear that the printed word will cease to be a thing as we all move into a world dominated by screens. Hell, I wrote an essay at university about the impending death of the novel, but it’s been ten years and it’s not gone anywhere yet. (To my credit, my essay argued strongly that the novel wasn’t dying, so I think I win and I’d like my grade revised, please.) However, one cannot deny the extraordinary rise of technology and how it has affected us, and Alena Graedon’s novel The Word Exchange takes the concept to the logical conclusion.

Sometime in the near future, books, libraries and newspapers are all but wiped out. No one sends letters or hand writes anything now, mostly due to the Meme, a handheld device that, while never accurately described, seems to serve all the functions of an iPad and Alexa combined. A Meme can hail taxis, place your order in a restaurant, phone your friends, and interact with external technologies all at the touch of a button – or something, the twitch of a synapse. Most importantly, you can now read everything you’d ever need on it, and if you’ve forgotten what a word means, you can buy a definition for just two cents a time. People are beginning to forget words, and they don’t even realise.

In New York, the final edition of the English dictionary is being printed, with Douglas Johnson, his daughter Anana, and the shy lexicographer Bartleby Tate hard at work. But then Doug goes missing, and Anana is left to find out what’s happened to him, with only a single clue to guide her: the handwritten word, ALICE. Determined to prove that her father is still alive and that something dreadful hasn’t happened, she sets out to find him through his friends. But things are not going so well. The new upgrade to the Meme, the Nautilus, is due to be released and it seems that many people coming into contact with the new technology is becoming sick. A computer virus has become organic and people begin to forget words and replace them with neologisms that until recently never existed. As language breaks down, the virus spreads, and the United States begins to collapse, Anana is on a race against time to find her father, but first she has to deal with shady secret organisations, a hidden code, underground passages and a conspiracy that threatens the thing she’s worked for her whole life. The dictionary is dying – and Anana doesn’t want to follow it.

As someone who thrives on words and language and considers them possibly our greatest invention, the ideas presented here are shocking and bleak. You can see the beginnings of this world happening today, but here it’s all turned up to eleven and we see what happens when we become too reliant on emerging technology, which some could say we already have. The novel’s key gimmick is the inclusion of word aphasia, which is a genuine condition that leads to an inability to comprehend and use language. Here, an addictive game on everyone’s devices allows them to make new words and give them definitions. These are then voted on by the public and the ones with most “likes” enter the vocabulary. As more and more arrive, people begin to get more stupid, and then they don’t realise that they’re even using nonsense words. Bart suffers quite badly from it, and so the chapters that come from his journal are often a struggle to get through due to the continued replacement of ordinary words with new ones. By the time his aphasia is at its peak, almost every sentence contains at least one example: “When I stood zyot, he’d come closer and was blasking a light in my face”, or “A zast under my door a little more than a week ago while I shwade in the bedroom in a mase, trippy, fever-sleep, vistish I was hearing things.” You get the gist of what he’s saying, but it isn’t half disconcerting.

In general, it’s vastly unnerving. As I said, we never get a clear idea of what this technology is or how it came into existence. This works to great effect, as nothing is always scarier than something. It’s also implied to not very far into the future, but there’s also the suggestion that this is an alternative timeline to ours, otherwise things went off the rails really quickly. Compelling, but written by someone who loves words and isn’t afraid to use six long ones when two short ones will do, it’s a horrifying insight into a future we may be stumbling into, showing what happens when we start messing with technology that we don’t understand.

“The Restaurant At The End Of The Universe” by Douglas Adams (1980)

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“In the beginning the Universe was created.”

Way back in my early teenage years (which feel now like a hazy memory as a milestone birthday approaches with alarming speed), I discovered Douglas Adams, quite by accident. I had borrowed one of the book’s from the school library, and it happened to be The Restaurant at the End of the Universe. Yep – I didn’t even start at the beginning. I didn’t even know there was a beginning to start at. Ergo, I came to the series in the wrong order, which somehow feels apt and irrelevant. There are spoilers below, but they too don’t feel particularly relevant.

Restaurant picks up about two hours after the ending of Hitchhiker’s, with Arthur Dent, Ford Prefect, Zaphod Beeblebrox, Trillian and Marvin the Paranoid Android being pursued by a Vogon spaceship that has orders to kill Zaphod. With the ship’s computer using all of its power to work out quite how to make tea at Arthur’s request, there seems to be little they can do to escape, until Zaphod suggests a seance and calls on the help of his great-grandfather. The irritated and irritable relative performs some jiggery-pokery and now Ford, Arthur and Trillian are left on the ship, while Zaphod and Marvin have vanished.

They have, it turns out, been transported to the publishing headquarters of the titular guide. Zaphod has received instructions from himself to meet with a man called Zarniwoop, who in turn has a quest to seek out the Ruler of the Universe. The plot zigzags through the universe taking in deserted planets, angry robot tanks, delayed shuttle flights, a Total Perspective Vortex, a colony of telephone sanitisers and hairdressers, but all culminating in one of the most amazing experiences of all time – dinner at Milliways, the restaurant at the end of the universe.

Like the first book, there’s a lot of philosophy in here. The biggest debate of all comes during dinner when they encounter the animal they’re about to eat, and it happily suggests which parts of it are the tastiest. Arthur has massive problems with this, while the others all seem to be OK with it. Arthur thinks its barbaric to eat an animal that wants to be eaten, but when it’s pointed out to him that surely this is better than eating an animal that doesn’t want to be eaten, he is somewhat forced to backtrack.

The universe is once again packed with bizarre races, species and characters, many of whom exist solely for a throwaway joke, such as the Jatravartids who have over fifty arms each and “are therefore unique in being the only race in history to have invented the aerosol deodorant before the wheel”. Adams is again funny, sharp and surreal, but I’ve come away with one thought that I’m sure I’ve never properly dwelt on before – the universe seems to be entirely inhabited by men. Trillian is the only female character that I think I can name at the moment (and we don’t really get another until Fenchurch turns up in either book three or four, I forget which), and while she appears in quite a lot of scenes, she has about five lines in two hundred pages. Most of the other aliens that appear that have certain genders are all male. I am a feminist, of course, but I don’t think I’d ever noticed quite how unbalanced this whole thing was until now. It feels like Trillian is there more because she’s mentioned a lot, and has a bigger role in the 2005 Hitchhiker’s film, but really, she’s not given the page time she deserves.

It is a great novel, nonetheless, but looking back now I don’t think it’s quite as good as the first one, although exceptions can be made for the scenes at Milliways, the character and concept of Hotblack Desiato, and any time Marvin pops up to share in his misery. I also realise that it’s at this point my memory in what happens with the rest of the series fails me. I’ve got a few notions, but from here on in, I’ll be going in pretty much blind. Wish me luck!

Hi everyone! Great news – my second novel, The Third Wheel, achieved its funding and will now be published in the near future! Thank you so much to everyone who supported. If you still want to support, or want to learn out more, click here!

“The Hitchhiker’s Guide To The Galaxy” by Douglas Adams (1979)

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Don’t Panic.

“Far out in the uncharted backwaters of the unfashionable end of the Western Spiral Arm of the Galaxy lies a small unregarded yellow sun.”

I always try to start the year with something I’m going to enjoy, be that something optimistic, magical, or heartwarming. Given the mess that 2017 had left me – and most of us, to be honest – in, I was taking no chances. It was time to dip back into the works of one of the greatest writers ever.

This is the story of Arthur Dent, an Englishman who has woken up on a Thursday morning with a terrible hangover to find a series of bulldozers in his garden, filled with workmen who want to demolish his house. Arthur does his best to halt them by laying down in the mud, but his plans are foiled by the arrival of his best friend Ford Prefect, who demands they go to the pub. Once there, Ford reveals that he’s not from Guildford, but actually from a planet in the vicinity of Betelgeuse and the world is going to end in about twelve minutes. Making sure Arthur knows where his towel is, Ford hitchhikes off the planet and onto one of the Vogon ships now orbiting the Earth, seconds before the whole planet is wiped from existence.

Now entirely homeless, Arthur is given a crash course in interplanetary travel as he finds himself in some very odd company: Zaphod Beeblebrox, the psychopathic and two-headed President of the Galaxy; Marvin, the manically depressed robot; Trillian, a fellow human who he once met at a party and entirely failed to get off with; and Slartibartfast, whose name doesn’t actually matter. Zaphod drags the team along on the hunt of the legendary planet of Magrathea, in search of the answer to the Ultimate Question – the answer to life, the universe, and everything…

Douglas Adams had that perfectly magical skill of making brilliantly complicated concepts and plots seem easy. He was infamous for his inability to meet deadlines (he always said he enjoyed the whooshing sound they made as they passed by) but thank god he buckled down for long enough to give us this book, and the rest of the series. The writing is superbly tight, funny on every page, and yet also somehow all a little bit terrifying. The technology may be bizarre, and the aliens may be unusual, but broadly speaking the themes are very familiar. Above them all, though, sits the question, “What is it all about?” Much of the second half of the book focuses on answering the meaning of life, and the answer we get, now famous throughout our world, is pleasingly mental, and yet tantalisingly indecipherable. I think I agree with Slartibartfast’s assessment of the whole thing: “I always think that the chances of finding out what really is going on are so absurdly remote that the only thing to do is to say hang the sense of it and just keep yourself occupied.”

Adams is also legitimately one of the funniest writers we were ever lucky enough to have. From his excellent, surrealist metaphors (“The ships hung in the sky in much the same way that bricks don’t.”), and his comments about the nature of beauty and wonder (“Isn’t it enough to see that a garden is beautiful without having to believe that there are fairies at the bottom of it too?”), to his attempts to explain the universe in simple terms (“Space is big. Really big. You just won’t believe how vastly, hugely, mindbogglingly big it is. I mean, you may think it’s a long way down the road to the chemist, but that’s just peanuts to space.”), there’s not a single joke that falls flat here, nor any wording that seems out of place. His creations too, such as the Babel fish and the Infinite Improbability Drive, beautifully and simply solve typical narrative problems of the genre with pure madness, and yet they’re so good you don’t pause to question them. Never stop to think too hard about an Adams’ novel. They make sense, but only if you’re totally on board.

I already can’t wait to get back into the remaining four books in the wildly misnamed trilogy.

I’m currently crowdfunding to get my second novel, The Third Wheel, published. In it, we meet Dexter who is struggling with the fact that he’s the last single friend of his group. When aliens invade, however, it puts a lot of things into perspective. The project is over a third of the way funded, and if you’d like to know more or pledge your support to the project, please click here.

“You” by Austin Grossman (2013)

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“So what’s your ultimate game?”

Video games are a good way to spend some down time in between books, I find. I’m not an avid gamer by any means, but I play occasionally, usually something like the Portal series, or The Sims, which is an excellent game to binge on now and then. I’ve also been playing quite a lot of Civilization IV lately. I like a big, sprawling world where you don’t necessarily have to follow a prescribed path. Some people like simply shooting everything in sight. Games are big business, and in Grossman’s novel, You, we see just how much.

Russell has dropped out of his life path of becoming a lawyer and has applied for work at Black Arts, a video game company run by his old high school friends. With limited knowledge of how it all works, and relying on their loyalty to give him the job, he finds himself soon embroiled in creating the newest game in Black Arts portfolio, a fantasy epic where “anything is possible”.

However, it soon finds that there’s a bug in the system – one that seems to crop up now and then in all of Black Arts’ games, from their fantasy stories to the science fiction games. There’s a sword, the Mournblade, that is programmed to drive the user’s character into a killing frenzy until they themselves are killed too. Unsure as to where the code for this game-destroying sword is, Russell must go through the last twenty years of games, as well as recalling the real events surrounding the birth of the franchise. The deeper he gets, the more he realises that this glitch may have ramifications for far more than just the next installment of the game.

I think I’d misjudged what this book was going to be about, and had in my head something along the lines of Ernest Cline’s Ready Player One. Much of it is Russell playing through the various games that Black Arts have created. They all have the same heroes, just in different guises, regardless of genre, and each new one allows you to import the data from the previous one, meaning the same character can be played through for years. The fantasy games are basically Skyrim, but perhaps even more detailed, but most video game genres are present here, with the series spreading across the Commodore 64, through first person shooters, empire-builders, puzzle games and sandbox. In actuality, the games generally sound like they’d be quite fun to play.

On the other hand, the novel is mostly set in the second half of the 1990s, and we all know that computer graphics actually looked like then, so it’s quite sweet to have them getting excited over the quality, when not even Tomb Raider has arrived yet. As the story progresses, though, it becomes hugely entangled in itself, jumping around in time and in and out of the games too. Sometimes the real world is being narrated, other times it’s the in-game events. To confuse things further, Russell begins hallucinating the characters in his real life as they come to him in his dreams. Trying to keep up can be a bit of a mission.

I didn’t much feel there was a particularly good pay off either. By the time we got to the conclusion, I’d rather run out of interest, so the big reveal was lost on me. The mystery isn’t adequately solved, and with the character responsible for the glitch having been dead since the start of the novel, there’s no real explanation of what he was doing. I’ve read Grossman before, and you can’t argue the fact that he’s an interesting and unique writer, but there’s something just a tiny bit lacking from his stories. I think he overreaches himself, personally.

As for my ideal game? It combines aspects of Pokemon, The Sims, Theme Hospital, Portal and Civilization, but what you actually have to do in it is beyond me. I suppose one day I’ll find something…

I’m currently crowdfunding to get my second novel, The Third Wheel, published. In it, we meet Dexter who is struggling with the fact that he’s the last single friend of his group. When aliens invade, however, it puts a lot of things into perspective. The project is over a third of the way funded, and if you’d like to know more or pledge your support to the project, please click here.

“The Death Of Grass” by John Christopher (1956)

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“As sometimes happens, death healed a family breach.”

For all my love of city breaks and wandering around London, I’m a child of the countryside through and through. Last time I was working in a London office for a few weeks, it was only a matter of days before I had to escape for my lunch break to the nearest green space to sit on some spongy turf. (Mint Street Park, incidentally, is charming.) My hometown is surrounded by field, forest and farm, and it’s great. So the idea of living in a world suddenly that lacked so much greenery feels like one of the worst dystopian scenarios available. Despite me promise to myself that I’d stop reading dystopian fiction until we stopped living in one, I found myself this weekend engaged in John Christopher’s The Death of Grass, a sort of distant cousin to The Day of the Triffids.

John and David Custance have lived very different lives. While David inherited the family farm and concerned himself solely with growing crops and raising livestock, John adopted a more sedate and comfortable life in London, working as an engineer. Both, however, are troubled by the news from Asia. A virus has caused the rice harvest to fail, and massive swathes of the continent are now starving and suffering from near-total anarchy. The rest of the world is working on a cure, but everyone’s quietly convinced that something like that could never happen in the West.

But soon the virus mutates and now is taking out all grasses, from lawns to wheat, barley and rye. With enormous food shortages across the whole world, there soon comes the discovery that the government have been lying: there is no cure for the virus. The Prime Minister is rumoured to be arranging a plan to drop atom bombs on the UK’s major cities, leaving a smaller population to feed on whatever root vegetables and fish can be harvested, but panic sets in before that, and soon anarchy finds its way to British shores too. John rounds him his family and friends, and a couple of other stragglers, and they set off on a cross-country journey to his brother’s farm, where they hope they will find salvation. They just have to make sure they don’t lose their humanity along the way.

John Christopher (real name Sam Youd) has created here a terrifying world. While the virus is what causes all of the problems, it’s fair to say that the real villain here are humans themselves. As soon as word leaks out that there’s no hope, everyone begins to change. John takes the lead of his group and becomes almost fixated by his role of “tribal chief”. He quickly becomes harsher and more stubborn. His friend, Roger, who has always been very jovial and unable to take much seriously, seems to be sobered up quickly by the events. His sense of humour can’t cope with this new world. Even Ann, John’s wife, changes and becomes unafraid to wield a weapon.

Hands down, though, creepiest character is Henry Pirrie. He’s an older man, a gunsmith, who joins the group with his wife because he knows how to use weapons better than any of them. He is, however, more cunning than they first realise, and uses the new lawless state as an excuse to fulfill his fantasies. He’s deeply unpleasant, but John appears unable to be able to do away with him. Perhaps the most tragic figures are the children, who seem so full of life but the reader knows that there is unlikely to be a happy ending.

The science behind a lot of it seems sound to me. The rise of monocultures and pesticides have led to this virus being able to spread and mutate easily. It does make one wonder whether we’d be able to halt something like this before it got out of hand. The only science that seems particularly dated is the use of atom bombs to destroy the cities. While I understand, theoretically, that a smaller population would find it easier to survive than a large one, it does beg the question: did no one consider that the nuclear fallout would render the entire country sterile anyway?

When the Financial Times reviewed the book (I didn’t know they did that), they said, “of all fiction’s apocalypses, this is one of the most haunting” and I really have to agree. Aliens, zombies and nuclear weapons may be scary, but there’s something insidiously terrifying about this one. I think it’s the speed at which society collapses (an issue I deal with in my second novel, see below) and how soon people are willing to turn on one another. The fact that something like this has already begun to happen – a fungus called Ug99 has been spreading around wheat fields in Africa and the Indian subcontient since 1999 – only makes the whole thing even more unnerving. Brilliant, shocking, and maybe a little too prescient for comfort.

If dystopian fiction is your thing, I’m currently crowdfunding to get my second novel, The Third Wheel, published. In it, we meet Dexter who is struggling with the fact that he’s the last single friend of his group. When aliens invade, however, it puts a lot of things into perspective. The project is over two-thirds of the way funded – we’re nearly there! – and if you’d like to know more or pledge your support to the project, please click here.

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